Technology - places, calendar, context
Gaming
Gaming brings together places, calendar moments and travel stories in one compact OneSlider view.
Interactive mediaPlay
Games combine design, technology, competition and community.
Core driverInnovation
New tools change how people work, play and travel.
Event formatLaunches
Conferences and expos make technology visible.
AudienceBuilders
Developers, creators and companies shape adoption.
Gaming 如何成为全球议题
Computing rootsHardware and networks create the base.
Consumer eraDevices move from labs into daily life.
Internet scalePlatforms connect people and services.
Mobile firstPhones become the main interface.
AI and spatial toolsSoftware becomes more adaptive and immersive.
关注重点: Gaming
形式
形式主题如何组织以及压力在哪里形成。地点
地点改变故事的景观、城市或海岸。人群
人群让主题有生命力的社区和专家。时刻
时刻关键日期、季节和行动日。OneSliders context notes for planning and discovery.
Gamescom 2026